Get through the level by solving the puzzles that require changing your size by shrinking under and growing over differently sized cubes (yeah everything's a cube, I checked).

  • White pads grow
  • Black pads shrink
  • Gray pads return to normal, if fully grown or shrunk

If standing on either long enough, you enter a semi-permanent growth or shrunk state that can be ended by stepping on the opposing pad, or a gray pad. 


This is kind of wonky due to the camera doing camera things. I tried to get walls out of the way and stuff, but it turns out to be pretty difficult to make this work with no walls. So I hope you like walls in your face!

Made for GoGodot Jam.


* Web version lags a bit at first but steadies out after awhile.

 Also on the web version,  I wasn't able to get the right analog stick working on a dualshock 4, so I added R1 and L1 for camera rotations (they feel backwards?). And the buttons are weird. Easy enough to figure out though I think.

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 3.5 out of 5 stars
(2 total ratings)
AuthorBlake
GenrePuzzle, Platformer
Tagsbig, Black and White, Godot, growth, huge, little, shrink, small

Download

Download
OdotO_linux.zip 20 MB
Download
OdotO_mac.zip 31 MB
Download
OdotO_win.zip 19 MB

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